#include "StdAfx.h"
#include "bubbles.h"
#include "machine/williamsmachine.h"

static highscore_t highscore[] =
	{
//	{0xB260,0x60,0x00,0x48},
	{0,-1}
	};

Cbubbles::Cbubbles()
{
SetName("bubbles");						//set romset name
SetFlags(F_NVRAM8BIT);
SetScreen(304,256);
SetHighScoreInfo(highscore);
AddROM("bubbles.10b",0xD000,0x1000,0x26e7869b,ROM_CPU1);
AddROM("bubbles.11b",0xE000,0x1000,0x5a5b572f,ROM_CPU1);
AddROM("bubbles.12b",0xF000,0x1000,0xce22d2e2,ROM_CPU1);
AddROM("bubbles.1b",	0x10000,0x1000,0x8234f55c,ROM_CPU1);
AddROM("bubbles.2b",	0x11000,0x1000,0x4a188d6a,ROM_CPU1);
AddROM("bubbles.3b",	0x12000,0x1000,0x7728f07f,ROM_CPU1);
AddROM("bubbles.4b",	0x13000,0x1000,0x040be7f9,ROM_CPU1);
AddROM("bubbles.5b",	0x14000,0x1000,0x0b5f29e0,ROM_CPU1);
AddROM("bubbles.6b",	0x15000,0x1000,0x4dd0450d,ROM_CPU1);
AddROM("bubbles.7b",	0x16000,0x1000,0xe0a26ec0,ROM_CPU1);
AddROM("bubbles.8b",	0x17000,0x1000,0x4fd23d8d,ROM_CPU1);
AddROM("bubbles.9b",	0x18000,0x1000,0xb48559fb,ROM_CPU1);
AddROM("bubbles.snd",0xF000,0x1000,0x689ce2aa,ROM_CPU2);
}

CMachine *Cbubbles::CreateMachine()
{
return(new CWilliamsMachine());
}
